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This address will need to be typed at the DOS prompt so keep it short to avoid spelling errors. Paste the files in the ConvertData folder (e.g. C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion) Inside the new folder, create a folder called ConvertData.
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To keep all the modding files together, create a Developer folder in the C drive (e.g. bat file and wait for the batch to complete. Move a single entity file, or all of the ones required to convert into the same directory as the.
#SINS OF A SOLAR EMPIRE SAVE GAME LOCATION MODS#
bat files together for these codes to work.Įxample Convert Entity folder inside a mods GameInfo folder.Ĭ:\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 Dev\Reference Files\GameInfo\Convert_Entity Keep the ConvertData_Rebellion.exe and any new. type) do ConvertData_Rebellion type %%a %%aįor %%a in (*.entity) do ConvertData_Rebellion entity %%a %%a txtįor %%a in (*.entity) do ConvertData_Rebellion entity %%a %%aįor %%a in (*.mesh) do ConvertData_Rebellion mesh %%a %%a txtįor %%a in (*.mesh) do ConvertData_Rebellion mesh %%a %%aįor %%a in (*.particle) do ConvertData_Rebellion particle %%a %%a txtįor %%a in (*.particle) do ConvertData_Rebellion particle %%a %%aįor %%a in (*.brushes) do ConvertData_Rebellion brushes %%a %%a txtįor %%a in (*.brushes) do ConvertData_Rebellion brushes %%a %%aĬopy ConvertData_Rebellion.exe to the location which will be used to convert the files. type) do ConvertData_Rebellion type %%a %%a bin To view or modify, right-click -> Editīy default, the ConvertData exes will convert to BIN so the bin switch at the end is not required. Now, go to file>save as, and in the “Save As” window, input a name for your BAT file and then add a “. Double click the file – it should be blank inside. Create a new text document on your desktop.